Turnaround from Zbrush
I worked on the cinematic for League of Legends Wild Rift as a character artist in 2019 for Blur Studios.
My task was to model, textures and shade in Vray the characters Zed and Lux, Nicolas Collings, who was my lead artist, worked on the face for Lux.
I had a lot of fun and learnt a lot in this project.