A few years ago, I played the original Zelda game from NES. Those big pixels still transported me to a hostile land full of adventures. These series of 24 illustrations show some of the highlights of that adventure, in a retro videogame manual style.
For the 35th anniversary of Zelda I wanted to create a continuation of the very first Zelda while adding easter eggs from the whole saga. The goal was to capture the adventurous feeling of the game while telling a new unfolding story.
A Stalfos design for a personal project I had with my brother Julen Urrutia. I wanted to give the stalfos an arabic-otoman theme, inherited by the design we choosed for Ganondorf in this same project.
My favourite Zelda game is Ocarina of Time, and I have a lot of fun drawing him with different gear from the game.
Link is always depicted doing his heroic duties, and he is credited for his courage. However link is a great puzzle solver! However he gets very distracted with secondary missions by the endgame...
I made this fight scene, portraying how I felt playing it as a kid. The challenge was to animate the full fight and camera moves in one shot.
A year later I set myself to do yet another fight scene from the same game. If you-ve played it, you know how it felt to cross this room!
I have played Zelda games since I was a kid and they've had a big impact in my life and in my personal taste.
Here are a few of the many fanarts I've made over the years.